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Monthly Archives: July 2012
Charades
One person is chosen to begin, and they must think of a word or phrase to try and act out for the other players. In modern charades the phrase is often the name of a film, book, TV show or computer game, although it can also be the name of an object, or a quote or saying. Continue reading
Do you love your neighbour?
You need a large space for this game, and ideally should tidy breakable decorations away somewhere safe before beginning. Set out chairs in a circle so that there is one chair less than there are players.
One person is chosen as ‘it’ and stands in the centre of the circle, while the other players sit down facing them. The chosen player must choose another at random and ask, ‘do you love your neighbour?’ Continue reading
Blind Man’s Bluff
Before beginning this game, it’s a good idea to move furniture back, and delicate ornaments to safe hiding places. One person is chosen as ‘it’ and blindfolded. The remaining players scatter about the room. After a count of 5, the chosen blind man begins walking (carefully!) about the room, trying to find the other players. Continue reading
Smiles
One person it chosen as ‘it’, and the remaining players spread themselves standing about the room. The chosen person is the only player allowed to smile, and it is their task to make as many of the others smile as possible. They can do anything they like to induce a smile, short of touching the other players (no tickling allowed!) Continue reading
Find It!
One person chooses a small item from the room and shows it to the other players. They all leave the room while the chosen person hides the object. The players are then invited to return and find it! Continue reading
Animal, Vegetable, Mineral
One person thinks of an object and commits it to memory without telling what it is. The other players take it in turns to ask questions. The person thinking of the object can only reply with the words ‘yes’ or ‘no’. Continue reading