Chrome Won’t Display Unicode Characters

Unicode Character Problem

I found today that Chrome was refusing to display certain unicode characters when they appeared on a web page. Instead it would display a little place-holder box. I had a unicode font installed on the computer which should have let Chrome display the characters, and in fact if I copied and pasted the place-holder boxes from the web page into the address bar, they would appear there as actual characters. But not on the web page itself. Trying in Firefox, they would display correctly on the page.

Why Won’t Chrome Display Unicode Characters

When Chrome comes across a character which doesn’t appear in the font used to render the page it checks a list of other fonts to see if any of them have that character. When it still can’t find it, it displays the place-holder box. Firefox on the other hand checks a list of other fonts and has its own internal set to check if it still can’t find it. Although I had a font installed on my system, it wasn’t one of the ones on the list that Chrome checked.

Solution To Display Unicode Characters In Chrome

The answer was annoyingly easy after going crazy wondering why it wasn’t working; install a different font which definitely is on Chrome’s list. In this case, “Code2000”, which is origianally by James Kass. Install the font, re-open Chrome and the characters appear on the web page as they’re supposed to.

Download Code2000 Fonts

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Mafia

This game requires a large group of people, divided into two factions; the innocent and the mafia. The innocents should outnumber the mafia at the beginning of the game, although the exact numbers for each team do not matter. It is recommended to have the mafia number a third of the innocents, although there should be at minimum two. There should also be a “moderator” who runs the game.

The game has two phases; night and day. During “night” all players shut their eyes and stand still. The moderator then asks the mafia to open their eyes and indicate a target to kill by pointing at her. Without speaking, the mafia members must come to a unanimous decision on which innocent to kill, and when they are agreed the moderator instructs them to close their eyes, and the game phases moves on to “day”.

At the beginning of the “day”, the moderator announces which innocent was killed the previous night. That player must then sit out from the game, and not attempt to influence it as it continues. The remaining players must then discuss amongst themselves who they think the mafia members are. At any point any player may accuse another of being a mafioso, and players then vote whether or not to lynch that person. The majority vote wins, and if the player is lynched then the moderator announces whether they were in fact mafia or innocent and the game phase turns to night again. If the majority vote against lynching, the phase continues until a player is lynched.

The phases then continue in this fashion until all the mafia have been lynched, or until the mafia outnumber the remaining innocents.

Additional roles may be introduced to give the game further depth and complexity.

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Consequences

All players need a pen and some paper. The object of the game is to form a short (funny) story by each player writing down the following things:

  1. Adjective for man
  2. Man’s name
  3. Adjective for woman
  4. Woman’s name
  5. Where they met
  6. He wore
  7. She wore
  8. He said to her
  9. She said to him
  10. The consequence was… (a description of what happened after)
  11. What the world said

Once all players have written down the first thing (adjective for a man) they fold their paper over to obscure their answer, and then pass the paper to the next player. They then write the second thing on the new paper the receive, fold that over and pass it on and so forth until all 11 things are written down. The papers are then unfolded to read the stories.

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Wink Murder

Before the game begins, one person is selected to be the murderer, unknown to any of the other players. The murderer’s job is to kill as many of the other players as possible by making direct eye contact and then winking at them. A player who is winked at must wait five seconds, and then die a dramatic and noticeable death.

This can be played in a circle, or walking around a room. There are two variations for catching the murderer. First anyone may guess at who it is, by saying “I accuse” but not naming anyone. For the murderer to be caught a second player needs to support the first by also saying “I accuse” and again naming no names. The two accusers, without conferring with one another, must then point at the same time to the person they suspect. If they both point to the player who is the murderer, he is caught. If they point to the wrong person, or they both point to different people, they lose and must now both die themselves.

Sitting in a circle it may be difficult for the murderer to do her job without getting caught early on as all the other players are watching for her. The second variation for catching the murder has a detective chosen as well. All players know who the detective is, and only the detective may guess at who the murderer is.

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Who Am I?

Each player has a post-it note stuck to their forehead with the name of a famous person or character written upon it. They must ask questions of the others players in order to deduce who they are, but the others may only answer “yes” or “no”.

For example;

“Am I a woman?”
“Am I fictional?”
“Am I from a book?”

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The Memory Tray Game

Before guests arrive, fill a tray with 25 small household objects — think coins, scissors, thread, jewellery, or anything else small yet distinctive. Once you’re ready, cover the tray with a scarf or a napkin, set it on the coffee table, and give each guest a pen and a piece of paper. Remove the scarf and give them 60 seconds to concentrate on the objects without writing them down, then cover the tray again and ask them to list as many objects as they can. When everyone has finished, remove the scarf once more, ask who listed the most items, and have him or her read the list aloud to check.

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Speeding Up Excel

From Tayyab Hussain, via chandoo.org.

Tips for Formula Speeding Up

No doubt excel is a powerful analytical tool but most of the people do not plan before designing there spreadsheet. One should plan the Start and End in mind, and the assumption that the spreadsheet will never be used again should kept out of mind. Perhaps this is might be the number one rule. Spreadsheets are about giving correct information to the user, not possible erroneous information that looks good. Continue reading

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The Elements

Animated Video of Tom Lehrer’s Elements Song

Lyrics

There’s antimony, arsenic, aluminum, selenium
And hydrogen and oxygen and nitrogen and rhenium
And nickel, neodymium, neptunium, germanium
And iron, americium, ruthenium, uranium
Europium, zirconium, lutetium, vanadium
And lanthanum and osmium and astatine and radium
And gold and protactinium and indium and gallium
And iodine and thorium and thulium and thallium Continue reading

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I Am The Very Model of a Newsgroup Personality

I am the very model of a Newsgroup personality.
I intersperse obscenity with tedious banality.
Addresses I have plenty of, both genuine and ghosted too,
On all the countless newsgroups that my drivel is cross-posted to.
Your bandwidth I will fritter with my whining and my snivelling,
And you’re the one who pays the bill, downloading all my drivelling.
My enemies are numerous, and no-one would be blaming you
For cracking my head open after I’ve been rudely flaming you. Continue reading

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Searching for the T-Rex Poem

It was a poem I read in school about a T-Rex, and all I remember are the lines,

“I’m a monumental mason and the gravestones that I make,
Are carved of flesh and bone from the carcasses I take,”

and

“I chew my meat in heaven and I lash my tail in hell”

Continue reading

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